Please help...... I want a victory to occur when a player has a certain number of a certain type of unit..... Please help!! I am somewhat confused how to add this event/action and build the condition. =}
how are these units appearing on the map? are they being trained? is so, you can do this:
event: [player-owned unit event]
a unit owned by player <x> finishes training a unit
condition:
[unit-type comparison]
unit-type of trained unit equal to <some unit>
[integer comparison - number of units in region]
number of units in playable map area of type <some unit> equal to <x>
action: [game - victory]
game - victory .....
if this doesn't fit your needs, then do this:
event: [unit enters region]
a unit enters playable map area
condition:
[unit-type comparison]
unit-type of entering unit equal to <some unit>
[integer comparison - number of units in region]]
number of units in playable map area of type <some unit> equal to <x>
Thanks so much, Darg.... That gets me started.. I am very new to this and will probably need your help as much as you're willing to give it to help me realize my "Pig-farming" dream.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!