TheAbyss
New Member
- Reaction score
- 2
Hey so I'm making this map sorta like a free for all hero arena. I decided I'd release the first one with 24 heroes, and knowing I would never manage to think up and make 24 custom heroes, I decided I'd take the 16 melee map heroes, Dark Ranger, Naga Sea Witch, and 6 custom heroes. All basic abilities in my map have 6 levels, you can start them at level one with a level skip requirement of 3. All ultimate abilities have 3 levels, you can get them at level 6, and have level skip of 5. The problem is, there are 3 abilities that wouldn't work with the game: Warden's Blink, because warping between areas would ruin the game, Archmage's Mass teleport, because for one you only control a hero and no units to bring with you so this would suck, but also you have no main base to warp to, and Paladin's Resurrection, because there are no allies to resurrect. So I'm in desperate need of ability ideas to replace these. Please make sure you state clearly what the ability does, no overpowered spells, make sure the abilities actually make sense with the heroes (no bash on archmage -_-), and make sure it's not too complicated to make: last time I tried a trigger spell it took forever to get right.
One more note: for Resurrection I've tried making it work on enemies, but that makes them resurrect for the enemy, and triggers weren't working to fix it. I tried basing it off of Animate Dead but that makes them Undead so Holy Light won't work on them.
One more note: for Resurrection I've tried making it work on enemies, but that makes them resurrect for the enemy, and triggers weren't working to fix it. I tried basing it off of Animate Dead but that makes them Undead so Holy Light won't work on them.