It is very possible. Instead of hiding the unit, set the transparency of the unit to 100%.
oh cool thanks
edit: is there a way to remove the shadow actually? In case for other spells that I may need this.
I have another 1
Blood Bath
Casts a fan of knife based spell in a are arround him damaging all enemies and allies arround him. and give the caster life according to the dmage it delt. Has a animation of flying skulls hitting the caster and returning back to him.
e.g
there are 5 enemies and 4 allies arround him and he casts blooth bath
the damage is 10(let) so it dmages 50 + 40 = total 90 damage and when those skulls bounce back at the caster it heals him.
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Another help needed
how can i deal % of some ones own life bar as damage?(he wont lose life)
(I hope fully got the solution when writing this but any help will be good)
I have a spell request.
It's based on percentage healing.
For the first six seconds, the spell will heal 5% of heal per second.
Then for the next four seconds, it will heal 10% of health per second.
However, this can only be cast on Units that do not already have it, and can not stack.
I also request it has a green effect of some kind.
Think you can do it?
Finaly, its done.
Sorry it took so long, couldn't figure out for the life of me how to make it MUI, but the answer turned out to be pretty simple. (Was also gone for 3 days )
Import is pretty eaisy, just copy-paste the 3 abilities and 2 buffs, and the trigger folder into your map. The green effect you asked for only appears when the ability is initialy cast, and dissapears shortly after, if you'd like me to change that, just reply. **NOTE: You MUST keep the cool-down above 10 seconds or the spell WILL leak.**
Starting on Triple Throw right now.
Wow, thank you both for the spells!
I mainly requested them for me to learn from them, not for an actual map, so sorry if you were trying to finish them quickly >.< I hope I didn't cause you any inconvinene!
+ Reputation for both of you.
Edit: What's going to happen when Glenphir runs out of attachment space?
... I smell a signature award.
For your second spell, do you mean to set the base damage as a percentage of an unit's health?