Pick your poison.
Wolf King
Also, are you only taking spell ideas or Heroes as well?
Wolf King
Oozing Wounds
The Wolf King's abilities apply Oozing Wounds to the damage target, causing damage equal to 125% of his normal damage. Oozing Wounds causes damage per second over 8 seconds and all enemy targets in a small area take damage equal to 75% of the effect.
Savage Backlash
Watches the target's next attack for 6 seconds. If the Wolf King is struct during this time-frame, he backlashes the target for 300% of the damage taken and causing existing bleed effects on the target to spread to all nearby enemy targets in the area.
Bestial Ferocity
The Wolf King enters a berserked state, causing all bleed effects to restore health equal to 66% of the damage caused and allows bleed effects to stack up to 2 additional applications. Lasts 12 seconds.
Fierce Butchery
The Wolf King barbarically ravages his target, causing additional damage equal to 4 seconds of an existing bleed effect and consumes it. Upon consumption, all nearby enemy targets in the area suffer damage equal to 225% of the bleed's total damage over 8 seconds.
Severing Lash
The Wolf King feriously lashes his target, causing major damage. If the target is killed by this ability, the Wolf King's attack speed and Strength is increased by 35% for 8 seconds.
Rending Strikes
The Wolf King's attacks have a 30% chance to rend the target, causing damage over 6 seconds equivalent to 75% of his Strength. In addition, the target takes an additional 2% damage from all sources while affected by Rending Strikes. Stacks up to 5 times.
Call of the Wild
The Wolf King howls with bestial vigor, causing his attacks and abilities cast to summon a Lycan Ancestor that will ascend after striking a target once. The Lycan Ancestor causes damage equal to 70% of the damage caused by the Wolf King to a target in a large area. Lasts 18 seconds.
Nature's Observant Gift
Shifts the Wolf King's perception, granting invisibility detection in a large area and rendering him immune to all non-magical damage. While under the gift, the Wolf King's health regeneration movement speed is increased by 20% but cannot attack. Lasts 10 seconds.
Presence of Dominance
While the Wolf King's health is above 50%, attacks have a 33% chance to cleave all nearby units for 110% normal damage. While the Wolf King's health is below 50%, all attacks drain health equal to 40% of the damage caused. In addition, killing blows grant an additional 5% of the Wolf King's total strength, stacking up to 20 times. Lasts 20 seconds.
Taste For Blood
Whenever the Wolf King attacks a bleeding target, he has a 20% chance to gain the Taste For Blood effect. Taste For Blood increases all damage caused by Wolf King by 4% and causes his attacks to cleave nearby targets for 15% of the damage dealt. Stacks up to 3 times.
Also, are you only taking spell ideas or Heroes as well?