Attack
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 8 Footman for Player 9 (Gray) at (Center of Region 000 <gen>) facing Default building facing degrees
Unit - Create 8 Footman for Player 10 (Light Blue) at (Center of Region 001 <gen>) facing Default building facing degrees
Attacking1
Events
Unit - A unit enters Region 000 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region 001 <gen>)
Attacking2
Events
Unit - A unit enters Region 001 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region 000 <gen>)
Code:Attack Events Time - Every 20.00 seconds of game time Conditions Actions Unit - Create 8 Footman for Player 9 (Gray) at (Center of Region 000 <gen>) facing Default building facing degrees Unit - Create 8 Footman for Player 10 (Light Blue) at (Center of Region 001 <gen>) facing Default building facing degrees
Code:Attacking1 Events Unit - A unit enters Region 000 <gen> Conditions Actions Unit - Move (Triggering unit) instantly to (Center of Region 001 <gen>)
Code:Attacking2 Events Unit - A unit enters Region 001 <gen> Conditions Actions Unit - Move (Triggering unit) instantly to (Center of Region 000 <gen>)
Attack
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 8 Footman for Player 9 (Gray) at (Center of Region 000 <gen>) facing Default building facing degrees
Unit - Create 8 Footman for Player 10 (Light Blue) at (Center of Region 001 <gen>) facing Default building facing degrees
Attacking1
Events
Unit - A unit enters Region 000 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to ((Center of (Playable map area)) offset by 256.00 towards 54.00 degrees)
Attacking2
Events
Unit - A unit enters Region 001 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Move (Triggering unit) instantly to ((Center of (Playable map area)) offset by 256.00 towards 69.00 degrees)
well it wont pop up in a region but it shouldnt "bug up"Will this bug up? I put random things for the degrees.