Da_HP_Geek
New Member
- Reaction score
- 8
What shall I add and where in this trigger so the target units cant attack? Its an ensnare spell with AoE. I want to pause them all, but I can't really figure out how to remove the pause after, so this far I am sure, then pllz help me with the rest! The best would be if u edited the trigger so I can see exactly how to do, cause my triggering skills aren't the best...
Thx in advance!
Thx in advance!
Trigger:
- Incarcerous
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Incarcerous
- Actions
- Set Caster_Point = (Position of (Triggering unit))
- Set Target_Point = (Target point of ability being cast)
- Custom script: set bj_wantDestroyGroup = true
- Unit Group - Pick every unit in (Units within (100.00 x (Real((Level of Incarcerous for (Triggering unit))))) of Target_Point matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True)) and do (Actions)
- Loop - Actions
- Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Caster_Point facing Default building facing degrees
- Unit - Set level of Dummy Ability for (Last created unit) to (Level of Incarcerous for (Triggering unit))
- Unit - Order (Last created unit) to Orc Raider - Ensnare (Picked unit)
- Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
- Loop - Actions
- Custom script: call RemoveLocation( udg_Caster_Point )
- Custom script: call RemoveLocation( udg_Target_Point )
- Events