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    Spell Light Dome

    Light Dome Channels immense light energy for 3 seconds, releasing it onto an area in the form of a dome. The dome damages all enemy units inside it and provides huge bonus armor and hp regeneration to friendly units. Friendly units can enter and exit the dome at will. Enemy units inside cannot...
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    Unit Portrait On A Wall

    Hey, this might seem like a very odd question, but is it possible to have like a picture of a unit up on a wall? Meaning that is it possible to have a static portrait of a unit anywhere on the playable map area? Any reply is appreaciated.
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    Random points, but with distances in between.

    As the thread title suggests, I'm stumped on how to do this. Basically, I have this trigger which creates 4 units at random points within 700 AoE of the caster. The problem is that I don't want any of these units to be close to each other. I want their positions to be random each time you...
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    Defense League of Heroes

    Revolutionizing Hero Defense League of Heroes is a hero defense map that aims to revolutionize how the genre is played. The map emphasises on unique heroes that have a skillset that complement each other and defines the heroes unique playstyle. With up to 6 spells and an ultimate, a team...
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    Chaos Uprising

    Chaos Uprising is the latest project that I have undertaken. It is still in its early development stages with only the layout planned. What is Chaos Uprising? Chaos Uprising is a team-based RPG, hoping to instill teamwork as well as a balanced diversity of heroes. The style will be more or less...
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    Tutorial Spell - Unit Dependant Self-Buff Ability

    Table of Contents I.Introduction II.Spell Concept III.Making The Spell IV.Advancing further V.Conclusion I.Introduction Hi, and welcome to my tutorial. In this tutorial, you'll learn how to make an ability, either active or passive, which gives the hero bonus stats, armor, damage and etc...
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    Love and Vengeance

    Love and Vengeance A Warcraft III Cinematic [WIP] Love and Vengeance is a cinematic series that will be filled with war, drama, vengeance and of course, love. Hopefully, it will portray the feel of a real movie, and an entertaining storyline that will leave viewers in awe. Terrain will...
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    Evolution Problem

    Hi. There's something that I just couldn't get to work. I tried it for the last 2 hours and yes, I've tried searching. What I am actually trying to do is to let units grow. Like replacing a unit with another. I've divided in to stages and would the evolution to go like so: Dog(Stage 1) to...
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    Spell Chill Flash

    Chill Flash v1.00 Trigger Enhanced (GUI) I'm not exactly sure if it's MUI or MPI, or whether I missed any leaks or bugs. My first spell, and it's fairly simple. (Note that duration and damage can tweaked for balance, this is just an example.) Chill Dash [C] Dashes forward with a blade...
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    JASS code not working

    Ok, first of all I wold like to say that I have no experience in JASS whatsoever, and I started learning it few days ago. I read through Daelin's GUI to JASS guide. At chapter 12, about picking units, I tried to understand the code that was given, and I wrote a new one according to that one. The...
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    (Currently Nameless) Hero Arena

    Yea, at the look of the title, many might be thinking it's just another Hero Arena map. Well, I plan to have some additional stuff in this that hopefully parts it from other ordinary Hero Arena maps. Introduction I'm sure many people are familiar with this. Basically, it's a map where a...
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    Sucking Ability

    Hi, everyone. I've thought up a spell which would currently fit in my hero. The problem is, it seems a little confusing. It's based off black hole, the only diference is that I want it to be casted on a unit, and enemies will get sucked to that unit. That particular unit can still move freely...
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    Activating and Deactivating

    I'm trying to make 3 abilities that can be activated and deactivated at will, like mana shield. But the problem is when i activate all 3. The buffs will override each other. And when you deactivate one of them, all of them will. I tried on another ability, Immolation. It works well. The problem...
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    Mini game thing, like in pyramid escape.

    I'm kind of stumped on how to make something like pyramid escape. Hard to describe.... Like for instance when start a game(quiz of death,for example), you can only see that map, but not the others. When i try to move my camera out, i can't. It's like as if the whole map only contains that...
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    Knockback Ability

    How do I make an ability based off thunder clap, which hits an AoE and kocks back enemies? I tried to do it but it seems confusing... Thanks in advance for helping.
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    Defence Map....Need Ideas!

    I'm currently working on a hero defence map. I've got the terrain and the basic objectives done. But i seem to lack of ideas of heroes. Any ideas for heroes, items and skills will really help me. Of course, help will be greatly appreciated. If you want more details aout it, I would be glad to...
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    Spawns attack

    I'm currently making a hero defence map, and i made the spawns and they move. But how do i make it like when they move and they encounter an enemy, they will attack. Help is greatly appreciated. Thanks in advance!
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    Changing buff's colour

    I tried to make a tower which will sort of cause ice shards to shoot out of the ground and attack enemies. I used the "Impale Effect" but how do i change it's colour to blue?
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    Multiple targets with abilities.

    I can't seem to make the "web" spell hit more than one target. Can anyone help me? Thanks in advance.
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