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  1. Anderzzon

    (Random unit from UnitGroup) won't work?

    Before we start, yes I know leaks and so on. This is just me messing about for the moment. So I've got this trigger: Holy Avenger Smite Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to (==) Holy Avenger (Avenger) Actions...
  2. Anderzzon

    Toggle Spell trigger

    Rather simple and straight forward question: Is there a trigger condition that checks if a toggle spell is toggled on or off? /Anderzzon
  3. Anderzzon

    Add Orb Effect to hero

    Trying to create an Elementalist in my map and the idea is that upon casting a spell she gains different effect on her attacks depending on the latest spell cast. Here is the trigger: Elementalist Passive Events Unit - A unit Starts the effect of an ability Conditions Actions Multiple...
  4. Anderzzon

    Improve minions on hero level up.

    I am making a map and in this map there is a necromancer hero. He has the typical raise dead spell and this spell is causing me some problems at the moment as it is the only spell in the game right now that static. All other spells are at least to some extent scaling with the main attribute of...
  5. Anderzzon

    [Pen 'n' Papper] Thugs and scoundrels!

    I have no idea if this is new or not to the forums (or even if this is the right section) but here goes: I am planning a campaign of sorts for my friends and it'll be my first 'serious' attempt at DM'ing. We're playing the Swedish role-playing game called Drakar och Demoner, and even though it...
  6. Anderzzon

    Reinstalled newgen, won't work now.

    So I reinstalled computer which means I have to reinstall newgen. And now I've encountered a problem, which I ran into little over a year ago. When I try to open the map it runs our of memory. "trigger function does not exist in database: issuepointorderlocbj" and then I press ok and get the msg...
  7. Anderzzon

    New graphics card

    Hi thar! I posted a thread on the forum some months ago regarding my computer being busted. I've now been able to put some time into it and I've figured out that it's the GPU that needs to be exchanged. After looking around some an interest for ASUS GeForce GTX 460 1024MB with PhysX & Cuda has...
  8. Anderzzon

    Apple ID

    Hi thar! This question isn't directly computer related, more... apple related? I recently bought an iPhone 4 and I am having some trouble getting my Apple ID working. I applied for a VISA credit card since I wanted to be able to get apps from the appstore, and sure enough I got my credit card...
  9. Anderzzon

    Why is this not working?!

    BAH! I can't for the life of me figure this one out. I want the dummy to move from the caster and start a life drain on the target. Here are the triggers: Transfusion Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to (==)...
  10. Anderzzon

    Voice recording

    Oh, herrow! I am planing to make a let's play of Dark Messiaha, but I need a voice recorder. Any suggestions on a free program that works well? I'm a poor student, what can I say? :P /Anderzzon
  11. Anderzzon

    Hardware issue

    So my computer is starting to act up. When I play games like Fallout NV, League of Legends and CoD: Black Ops. the screen sometimes dies, though the sound is still there for some time, then the sound goes into super slow-mo. After that I just switch it off and turn it back on and then it works...
  12. Anderzzon

    Untargetable destros?

    Hello, I am in need of some simple object editor help, at least I think no triggers are involved when you want to make a destructible unattackable? I have made them non targetable but you can still attack them, I'd like that fixed if there is a way. Thanks. :) /Anderzzon
  13. Anderzzon

    Distance between two units?

    Making a spell where I need a trigger to detect when a unit dies within an area around a dummy unit. The thing is that from what I understand using auras isn't working since a trigger can't detect if a dying unit has a specific buff or not. So now I'm wondering how to set the distance thingie...
  14. Anderzzon

    Death Knight spells, a few questions.

    Hi thar! I'm making a sort of RPG or AoS style map (depends on what game mode the host choses) and I've made quite a few heroes now and the most complicated by far is the Death Knight and I now have a few questions. First of here's the info about the hero (I want some opinions on the theme)...
  15. Anderzzon

    Aimed shot

    Trying to trigger a Aimed Shot sort of thing here. I have a spell which I want to have casting time of three seconds problem is that it's based on shadow strike and casting time doesn't work on shadow strike for some reason... Anyways, what I want is for the archer to stand in her ready...
  16. Anderzzon

    Trigger Problem

    I asked about triggers detecting spell impact today and I've now made my own version of it, and it works... sort of. Here's the deal, I have a spell, when tested (my hero has it as a unit spell) it works, the dmg comes only a fraction of a second after the impact of the spell. Though when I...
  17. Anderzzon

    Removing the number from Shadow Strike

    Title says it all, I don't want one of my Shadow Strike based spells to show the number when it hits, is this possible? /Anderzzon
  18. Anderzzon

    Detecting Spellimpact

    So I am going to make a "Dubbel Tap" for my Huntress, with every attack she lands there is a X% chance that she will shot another instant arrow that deals damage equal to her agility times <level of ability>. Though when you use the damage function it deals damage instantly, I want it to wait...
  19. Anderzzon

    Manipulating Forces via triggers

    Is there a way to move/add/remove players from Forces via triggers? /Anderzzon
  20. Anderzzon

    Button position

    Okei so I have a prolblem in my map where the buttons all of a sudden have started to not go by the position given to them, 0,0 is no longer the upper left corner for instance, and this goes for all spells. Does anyone have ANY clue as to why the editor would do this? The editor I am using is...
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