Anderzzon
Active Member
- Reaction score
- 4
Before we start, yes I know leaks and so on. This is just me messing about for the moment.
So I've got this trigger:
Problem is that the dummies won't always cast their spell. They'll just stand there. And there is also the problem that it seems that the dummies are unwilling to target the same enemy twice (I want the spell to be more effective if used against 1-2 enemies rather than 10). Any ideas as to why they behave this way?
/Anderzzon
So I've got this trigger:
Trigger:
- Holy Avenger Smite
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to (==) Holy Avenger (Avenger)
- Actions
- Set Avenger = (Triggering unit)
- Set AvengerGroup = (Units within 450.00 of (Position of Avenger) matching (((Targeted unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to (==) True))
- Do Multiple ActionsFor each (Integer A) from 1 to ((Level of Holy Avenger (Avenger) for (Triggering unit)) x 2), do (Actions)
- Loop - Actions
- Unit - Create 1 Test Unit for (Owner of (Casting unit)) at (Position of Avenger) facing Default building facing (270.0) degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Add Dummy test (Dummy..?) to (Last created unit)
- Unit - Order (Last created unit) to Neutral Dark Ranger - Life Drain (Random unit from AvengerGroup)
- Loop - Actions
- Do Multiple ActionsFor each (Integer A) from 1 to ((Level of Holy Avenger (Avenger) for (Triggering unit)) x 2), do (Actions)
- Events
Problem is that the dummies won't always cast their spell. They'll just stand there. And there is also the problem that it seems that the dummies are unwilling to target the same enemy twice (I want the spell to be more effective if used against 1-2 enemies rather than 10). Any ideas as to why they behave this way?
/Anderzzon