Untargetable destros?

Anderzzon

Active Member
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4
Hello, I am in need of some simple object editor help, at least I think no triggers are involved when you want to make a destructible unattackable? I have made them non targetable but you can still attack them, I'd like that fixed if there is a way. Thanks. :)

/Anderzzon
 

Bogrim

y hello thar
Reaction score
154
If you don't want to edit every destructable, you can put something like this in your map initialization:
Trigger:
  • Actions
    • Destructible - Pick every destructible in (Playable map area) and do (Actions)
      • Loop - Actions
        • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
          • If - Conditions
            • Or - Any (Conditions) are true
              • Conditions
                • (Destructible-type of (Matching destructible)) Equal to Summer Tree Wall
                • (Destructible-type of (Matching destructible)) Equal to Barrel
          • Then - Actions
            • Destructible - Make (Picked destructible) Invulnerable
          • Else - Actions
 
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