Having a memory blank and cant remember how to make a quick trigger when someone selects a unit then it displays a text to the triggering player and not to all the players. this is what ive done atm but its to much :P to do for all heroes etc.
Jack Skellington
Events
Player...
Im trying to change where the spells in my spellbook go but they seem to random up. i tried looknig at other posts but they didnt help
i added them to the spellbook in the way i wanted but they still go in a different order.
i even changed the X and Y places to suit them where i want but...
HEy im trying to make a spellbook which will have 5 different abilities inside it which will add different stats Str Agi Int Wis Con but everytime i try spells they never work.
Are there certain spells i can use ? that cont collide with each other that dont show any kind of art just an...
Heya im trying to make a spawning trigger which will trigger when an integer(variable) is greater then 0
there is 5 regions where i want 1 monster to spawn in each but i dont want them to keep spawning unless 1 of the monster gets killed which then i want it to be replaced after about 60...
This is my timer winow start (its run from another trigger)
Mission 1 Red Timer
Events
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 0.00% experience from future kills
Countdown Timer - Create a timer window for Mission_Red_Timer with title Time...
I'm looking to creating a leaderboard containing the following
Players name / Number of players kills
Name Kills
Craigimus 26
Also having it well update when a player leaves to change the name of the player that left to Left or Quited or something.
also instead of having...
straight to business :P
29 heroes with possibility of having 30 heroes
player types -random
gives random hero between the 29 - 30
and doesnt let them -random again to get 2 heroes
one hero per player.
Also allrandom mode (after clicking a dialog button)
doing the same...
Thought i would make a quick hero siege
I've finished the terrain (the basic part) but theres room to add things for events and such.
Made 29 heros completed all the abilities and fixed stats up.
Ive started some triggering.
Setting all random
Setting Pick mode
Setting Easy...
Recruitement for Wonderland Online RPG
Based Off a game.
Currently im in the starting period of the map ive made some equipment and some hp / sp healing items. Part of the terrain is done but there is still alot more to go, But the starting island in which you shouldnt leave to around lvl...
Pretty much its a whole stat / equip system i need that increases the different types of damage.
I'm trying to make a trigger which say you equip an item that gives +20 magic attack. Therefore it would increase all your spells by 20
and visa versa for defence equiping an item that gives...
Well first thing is first im looking for a good trigger smart person and also someone thats good with model making.
The map will be pretty much the same as the game on wii
for anyone that doesnt know about it
its 184 jam packed full of minigames kind of like mario party without the...
Not very sure how to do this xD may not be possible but ill ask anyway
i want to have a random picture (out of 6 or 7 different pictures) drawn on the ground using well smoke smudge ? or something that would work
and you need to walk around the smoke smudges to make the picture kind of...
Im trying to make a trigger / spell / anything that can result in like a ring toss ?
where you need to swing it around and toss it at the right time to throw it as far as you can depending on how fast you spin it.
also to determine how far you throw it to show as a score.
Any ideas on...
I need help making a trigger that will display a certain time taken to do a certain task
Event - Unit Enters Finishing region
Condition - Owner Of Trigger Unit Equal To Red
Action - Disaply To Red Text Finished - ( Time Taken )
Also if the time beats a certain time to display...
My Multiboard looks fine when you play on your own but when u play with others the lives go all nutty.
Its like all the lives are connected into one but when i played my lives went from 20 to 16 to 4 to -28 then -30 then i eventually lost :S without letting any creeps go through.
Ill post...
I've made 30 levels but during the levels red's spawns first then blue then teal etc like its waiting for each spawn for each player before the next starts here is the spawning trigger
Actions
Countdown Timer - Start Level1Timer as a One-shot timer that will expire in 20.00 seconds...
Hey ive made victory and defeat triggers but when i play my map with others there was a message that kept poping up saying player 4 defeated ill post the 2 triggers and if anyone can let me know what i ned to change to make them work.
its a tower defence and the food is the lives i want it so...
Mario Tower Defence
Stop the evil bowser from destorying the land of mario build towers and kill his minions before they reach the land of mario.
If anyone wants to help out let me know so i can add you to the credits (if you help that is) people that made the models im using will be...
I have a unit thats height is 300 and i want it to change to 0 or even -50 is there a trigger that if the unit used an ability i can make taht unit go from 300 down to 0 over time ? like make it go down slow.
(Mario entering a pipe) and (the same trigger but doing the opposite) (Mario exiting...
I saw the other victory help thread but it didnt have what i need so i will ask here
im making a TD and the last level has 1 boss and 8 mini bosses and i want victory to start once all the units spawned have died
how would the trigger go so it all runs smoothly for each player.