Victory Trigger

Craigimus

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I saw the other victory help thread but it didnt have what i need so i will ask here

im making a TD and the last level has 1 boss and 8 mini bosses and i want victory to start once all the units spawned have died

how would the trigger go so it all runs smoothly for each player.
 

Ub3r_

New Member
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4
Code:
End Wave
    Events
    Conditions
    Actions
        Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
        Trigger - Turn on Victory <gen>

Code:
Victory
    Events
        Time - Every 1.00 seconds of game time
    Conditions
        (Number of units in (Units in (Playable map area) owned by Player 12 (Brown))) Equal to 0
    Actions
        Game - Victory Player 1 (Red) (Show dialogs, Show scores)

It's a lil rusty, change what you need.

Both of them aren't initially enabled btw.
 

Craigimus

New Member
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Thank you

i got it working :D

You had it a little mixed u with the first trigger but fixed it all up it was the 2nd part i couldnt get right :D

Thank you again.
Map is ready to be tested again :D
 

Craigimus

New Member
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mixed up the bit about creating unit for player red :p supposed to be brown :p nothing major lols

i just tested my map out just needs a few lil bummers i made fixed up :D
 
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