Hi, so I am trying to make a turn-based and need to be able to restrict the attacks of units, I have solved the problem with units auto attacking and running around by applying an entangling roots buff which stops them from attacking and moving as long as it is aplied. First idea that came to...
So I am working on a project which is going to use a battle system similair to the one that might and magic uses ( you have your units in a grid and take your turns moving, attacking and stuff). But I have barely any idea of how to do this in the editor. First of all the units need to have...
Hi
I am creating a hero which uses three toggle abilities to add special effects to his auto attacks but I ran into some problems that I need help with.
First I need some help with finding a third hero toggle ability, not an autocast ability but a toggle ability, I found immolation and...
hi i need some help with my trigger, i have created a trigger ability that increases my heroes strength and agility for an amount of time that is determined thanks to my triggers. when u first activate the ability it starts a timer and resets the ability cooldown, u can then use the ability...
Hi i need some help with an ability i am trying to make.
if i could i would like to have a dash ability like the one morphling have in dota, but this seems to be very hard to do so i came up with another way, i used impale as base ability and then with a trigger i teleport to where i clicked...
ok so i am working on this idea for a custom map but i need help with the movement system. I have asked for help about this before but i didn't really understand what they meant.
Here is the thing, i want a way to move my units in the same way that a queen moves in
chess but i want to be...
i need help with a move system, i need an ability to let me move my character from one space to another that i choose. the ability must let me choose different ones and the spaces are fixed, i first thought of invicible units that the ability could target but that doesn't seem to work.
here...
hi, i am working on a new map of mine and i need a specific trigger. i need it so that everytime units deals damage, the same amount (as they dealt to the target) is gained as minerals. if you have played the quite popular map catch n run you know how i mean.
another thing i need help with is...
hi
since i began using the editor i have faced som things that i can't make to work.
i have been succesful in giving units shields but only when it comes to stats. they have shields and the shields take the damage but the graphics is the same as if the unit itself takes the damage and...
hi, i have worked before with the wc3 (not much but i know the basics world editor but now that i have the sc2 editor i wanted to make use of it ´s new features. could someone either explain or link to a page which can show me how to use attackwaves.
for example can i make different units...
i want my unit to after they spawn attack-move to a destignated place without me being able to give them orders. i tried using the locust ability but then they won't attack the enemy units.
i would be really grateful for any help
hello fellow map makers, i have some problems with my abilitys.
1. is there any way that i can make death coil work on the unit that used it??? he is undead but if i check "self" in targets allowed it will go nuts. it won't attack enemy units and won't heal myself.
2. i have a spell based...
Hi. first of all this is my first time posting here so if this question is placed in the wrong section or anything then just move it.
here is the deal, i have been working on this death knighr inspired map and now i want to make an ability which infects them and if they die while infected...