I have an array of items up to an index of 27, however, only the items up to index 10 of my array work in game.
After I set the items, I loop through them, "exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd" with IndexEnd = 27.
I initialize my item array in the variables Item-Type Array(1) with no initial value.
Any ideas why my item array is only working up to index of 10?
EDIT: Nevermind, I've figured it out. Delete this post.
After I set the items, I loop through them, "exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd" with IndexEnd = 27.
I initialize my item array in the variables Item-Type Array(1) with no initial value.
Any ideas why my item array is only working up to index of 10?
EDIT: Nevermind, I've figured it out. Delete this post.