Avaleirra's Terrain Request Thread

Varine

And as the moon rises, we shall prepare for war
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What the hell man? Identity theft is NOT a joke Avaleirra!
 

Avaleirra

Is back. Probably.
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Thanks for bumping MutantRex.

@everyone
Sorry guys I have been really busy with school recently and lifeguard training (just finished) so I havn't been able to do much. Once again, my apologies :(
 

Varine

And as the moon rises, we shall prepare for war
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Lifeguard? They're the worst, they try and get me in trouble all the time and they're all at least two years younger than me. It's annoying.
 

lordtim

New Member
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Terrain Request:

I'm going to try to make this brief but with enough detail so you can get what I am aiming for.

Aiming for a large-scaled map. This is for a more medieval map, it is set in Ancient China. I would like to have a massive castle stretching from the Top of the map and down towards the right side of the map. The rest of the map I'd like to be a mix of a mountain range and a Decently Sized Fort structured more towards the bottom left side of the map.


Thanks in advance.
 

lordtim

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Sorry for the double post, but I forgot one very important detail. The walls need to be completely scalable. As in, Armies can invade over it and actual fight/defend.
 

Avaleirra

Is back. Probably.
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@lordtim
on the inside of the wall I'll just make ramps. On the outside though I can't have ramps otherwise it's going to look like a hill. You're going to have to do the outside.



<instead of double posting just use the edit tool>
 

lordtim

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The outside will just have Siege Ramps to invade the Castle, so don't worry about that.
 

Kahiera

Active Member
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can i get a 256x256 map with 4 capital cities, 1 of each default race, buildings as doodads

they should be somewhat far apart from each other

the human capital should have grass terrain
the orc should have desert
the night elf should have dark grass
and undead should have dirt and blighted terrain

all should have trees, human and undead having a moderate amount of trees, orc having very few trees, and night elf having lots of trees

then 2 minor cities for each race spread throughout the rest of the map, preferably closer to their faction's capital than another's

each city should be walled off and with a gate

sorry about how big it is
and i don't care how long you take on it, if you do do it.
 

Magickus

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Here is my request, if you ever played Dark Age of Camelot you'll remember the battleground Thidranki or w/e, there's a keep in the middle and 3 factions who all have a base on the outskirts of the battlefield. There are 3 bridges to access the keep and each team tries to capture it, and in between the bases and the keep are mobs and creatures in forests and stuff. Idk if you need more let me know haha.

See attached
 

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  • Age of Dreams_Alpha_1.0.0.w3x
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