Hatebreeder
So many apples
- Reaction score
- 381
Well,
I have been working on this Project for sometime (However, I never realy sat down and worked seriously on it, more or less, I worked on this from time to time, as a kind of Hobby). It is my Second Project I actually spent time and effort on. Basically, this game revolves around 2 Elf races facing each other, in a Battle for Dominance over a forest. It is a single lane AOS, which can be played by 4 Players on each Team. This game doesn't have Items (I can add some later on), but therefore it has vJass enhanced Spells, and each Hero theme has been worked out quite specifically (Meaning I took my time thinking about Skills that suits each and every Hero).
At the moment I have 4 Heroes that are ready to go, the fifth one is half-done. I had once 8, but I thought they were not kewl enough, so I did a complete overhaul some weeks ago.
Anyways, I plan on working with my Map intensivly over the next weeks. Unfortunatly, I ran out of Ideas, and I could need some testers, since I realy suck at evaluating my own Work :S
Special Effect Models and Models are made by me (excluding the Skin for the Demonhunter... That has been made by Darkholme in THW).
Here are some Pictures of my Terrain:
I have uploaded my Current Version of my Game, for all those who are willing to Help me =)
Also: Special thanks to Cohadar for his ABC attachment System and his TT Timer System.
*UPDATE*
- take a look at my Latest post
I have been working on this Project for sometime (However, I never realy sat down and worked seriously on it, more or less, I worked on this from time to time, as a kind of Hobby). It is my Second Project I actually spent time and effort on. Basically, this game revolves around 2 Elf races facing each other, in a Battle for Dominance over a forest. It is a single lane AOS, which can be played by 4 Players on each Team. This game doesn't have Items (I can add some later on), but therefore it has vJass enhanced Spells, and each Hero theme has been worked out quite specifically (Meaning I took my time thinking about Skills that suits each and every Hero).
At the moment I have 4 Heroes that are ready to go, the fifth one is half-done. I had once 8, but I thought they were not kewl enough, so I did a complete overhaul some weeks ago.
Anyways, I plan on working with my Map intensivly over the next weeks. Unfortunatly, I ran out of Ideas, and I could need some testers, since I realy suck at evaluating my own Work :S
Special Effect Models and Models are made by me (excluding the Skin for the Demonhunter... That has been made by Darkholme in THW).
Here are some Pictures of my Terrain:
I have uploaded my Current Version of my Game, for all those who are willing to Help me =)
Also: Special thanks to Cohadar for his ABC attachment System and his TT Timer System.
*UPDATE*
- take a look at my Latest post