Camera Bounds not affecting Minimap...?

Razed

New Member
Reaction score
44
Since just a minute ago I installed this trigger:

Code:
Player Group - Pick every player in (All players controlled by a User player) and do (Camera - Set the camera bounds for (Picked player) to HOLYBounds <gen>)

The problem is that whenever this trigger is executed the camera bounds DO change to the given region, but the minimap still displays the entire map (what it shouldn't do). How can I change this so that the minimap also goes along with the camera bounds change.
 

Jackal

You can change this now in User CP... or Die Tryin
Reaction score
38
Since just a minute ago I installed this trigger:

Code:
Player Group - Pick every player in (All players controlled by a User player) and do (Camera - Set the camera bounds for (Picked player) to HOLYBounds <gen>)

The problem is that whenever this trigger is executed the camera bounds DO change to the given region, but the minimap still displays the entire map (what it shouldn't do). How can I change this so that the minimap also goes along with the camera bounds change.


You can't. It is one of the few limitations with WE. :/
 

Razed

New Member
Reaction score
44
Ah that is indeed a pity... :eek:

Well, then I just have to do it the other way around. Thanks for the trouble for letting me know though :thup:!
 
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