Derek0
New Member
- Reaction score
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It's rather hard to explain in the title, so here's a better explanation.
I have a custom building that sells items. I have 2 instances of that building on my map, one for each force.
I need a way to make it so when you buy an item from one of the shops, and the stock goes to 0 and it starts the replenish cooldown, the stock also goes to 0 in the other instance of that shop, also starting it's replenish cooldown.
So basically, I need it so if one side buys an item, neither them nor the other side can purchase that same item until the replenish cooldown is over.
Also, don't tell me to remove it and then add it back later, because that's not what I'm looking for.
I have a custom building that sells items. I have 2 instances of that building on my map, one for each force.
I need a way to make it so when you buy an item from one of the shops, and the stock goes to 0 and it starts the replenish cooldown, the stock also goes to 0 in the other instance of that shop, also starting it's replenish cooldown.
So basically, I need it so if one side buys an item, neither them nor the other side can purchase that same item until the replenish cooldown is over.
Also, don't tell me to remove it and then add it back later, because that's not what I'm looking for.