DoubleDraGoN
New Member
- Reaction score
- 2
Looking to have starting resource at certain value and have gold in every 7 seconds, can't find in triggers or gameplay const.
Untitled Trigger 002
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Player - Add 12 to (Player((Integer A))) Current gold
Untitled Trigger 003
Events
Map initialization
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Player - Set (Player((Integer A))) Current gold to 678
Untitled Trigger 001
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Set (Picked player) Current gold to 750
Player - Set (Picked player) Current lumber to 750
Untitled Trigger 001
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Set (Picked player) Current gold to ((Player 1 (Red) Current gold) + 1)
Player - Set (Picked player) Current lumber to ((Player 1 (Red) Current lumber) + 1)
Reread your triggers there Rheias?
But, yeye, he gets it ?
To thread starter; use "Add player propery" not "Set" when you give the players gold each 7 seconds...Not like rheias did there.
Edit; @napa
>>Set (Picked player) Current lumber to ((Player 1 (Red) Current lumber) + 1)
It should not be (Player 1(Red)s Current Lumber), but the Picked Players current lumber +1.