Im making an RPG but i want my hero to have his xp changed like.. it was 0/200 defualt, but i want to have it as 0/50, then in intervals of 50x2.5
i have tryed to figure it out, but its hopeless... :banghead:
event- a unit owned by player 1 (Red) gains a level
condition- (player 1 (Red) slot status) is equal to playing
action- Hero- set triggering unit experience to 50, show level-up graphics
Advanced, Gameplay constants, Find hero XP tables...
Theres one (also alot of others, I dont have WE open right now) that has exp of "200" and it has also things like previous level, etc.. that increase exp based on lvl, and current exp etc...
Btw, becareful what you do, I fiddled around once there, and had a bug soon as you gain a level you become max level straight away lol
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!