What would the trigger look like? I want to make a 10% chance to get a different tower on upgrade rather than the one you were originally supposed to get. So either way the tower upgrades, but there's a 10% chance to get a different, special tower and a 90% chance to get the regular upgrade.
I started off the trigger with the events A unit owned by player 1,2,3, etc... finishes an upgrade.
Then the condition was going to be unit-type equals pre-upgraded tower
I don't know where to go from there. Thanks in advance.
I started off the trigger with the events A unit owned by player 1,2,3, etc... finishes an upgrade.
Then the condition was going to be unit-type equals pre-upgraded tower
I don't know where to go from there. Thanks in advance.