corvusHaunt
New Member
- Reaction score
- 96
>...seperate patrol paths...
Like the path nodes? What I meant by those is making an array of points for each path, and ordering the units to follow (loosely, or exactly) the path in layed out by the nodes.
>One time they might be in the forest, then they will occasionally pack up the tents, and walk over to the mountains, and set up the base there. It would be pretty cool looking if we got it right.
You mean kind of like the Tauren Caravan in the Orc campaign? You tell the bandit leader or something to go somewhere, and the camp picks up and kodos carry the stuff there? Then the AI bandits will set up camp? That would be awsome.
Like the path nodes? What I meant by those is making an array of points for each path, and ordering the units to follow (loosely, or exactly) the path in layed out by the nodes.
>One time they might be in the forest, then they will occasionally pack up the tents, and walk over to the mountains, and set up the base there. It would be pretty cool looking if we got it right.
You mean kind of like the Tauren Caravan in the Orc campaign? You tell the bandit leader or something to go somewhere, and the camp picks up and kodos carry the stuff there? Then the AI bandits will set up camp? That would be awsome.