Thanks for the WIPs everyone, they're looking great! :thup:
> Good luck to all participants and to you, Romek!
Thanks! We never really got much appreciation for making these contests.
It's nice to see that you're checking around the forums occasionally.
one question, can i post my map here and ask ppl who download it for some feedback, then repair it and post again the new version? (before the deadline ofcourse)
There is a distinct lack of sufficient halloween models... anyone know where I can get some? Besides THW that is. The only halloween model I'm using is a pumpkin by R2D2.
To be more specific, i need some kids in costumes, or just halloween village child skins, and costume attachments.
I might join in on this. Just recently finished some stuff for my rpg, so i think i'll take a break from that and do this. These are supposed to be uther party type things right? (except maybe a bit longer)
I would like to participate but I caaaaan't.. no time :/
Hopefully someone else writes a "TheDeathSheep"-style map where you must collect candy and evade abominations
First of all, hi to everyone who still remembers me. Though i havent been online with my account for some days i still check the forums once a while as a guest and read about some topics which sounds interesting.
Lately i read about the contest and i would like to join, i already started making some terraining and the basic gameplay idea.
But still i have some questions:
1.
Our post in the submission thread, shall it be styled as if we would submit a custom map in the "members project" forum or should it just be a download to the game and nothing more? If the submission should be made detailed, is it judged as well how good we present our game?
2.
Is the actual game itself or just the 'idea' judged. I mean, will you test play the game and thence give points regarding to how much fun it was or will you just read about the gameplay and imagine whether it would be fun or not.
This might be important, i got to know whether i have to remove all possible bugs and test play the game several times on B-Net before submitting to point out all problems of gameplay.
3.
Does balancing play a role in the judgement? (Bad balancing might be a reason for a game for not beeing fun i suppose)
4.
Does it really have to be a 'mini'-game? May a game which is not mini but not big, rather medium good as well? (for example: Death-Sheep is a mini-game towerdefenses or tag games are medium and rpgs and rts games are big [in my opinion])
> shall it be styled as if we would submit a custom map in the "members project" forum or should it just be a download to the game and nothing more?
Style it as you want, the nicer it looks, the better.
6 pages of explanations aren't the way forward though.
> If the submission should be made detailed, is it judged as well how good we present our game?
Nope, it won't affect your grades.
> will you test play the game and thence give points regarding to how much fun it was or will you just read about the gameplay and imagine whether it would be fun or not.
Test the game.
> Does balancing play a role in the judgement? (Bad balancing might be a reason for a game for not beeing fun i suppose)
You answered that yourself.
Of course, not everything needs to be perfectly balanced, though as long as it doesn't majorly affect gameplay, it's fine.
> Does it really have to be a 'mini'-game?
Yes. Most genres could be made into minigames, I guess. So there's no limitations there.
Though I would prefer games which simply wouldn't make it as full-fledged games - exclusively 'mini'.
Cause i most probably will submit a map to this contest might i ask whether my game's concept is small enough to be called a 'mini' game?
I am givin you only the basic idea so dont worry, there will still be some points which will make the game a bit more special which i wont tell right now.
My game has 2 opponent forces.
A single player is playing the 'evil' and 1 - 6 players are playing as the 'good' guys.
The evil player has to kill a specific amount of special units on the map while the good players have to protect these.
If the good players kill the evil players hero he will respawn after a while.
If the evil player kills on of the good players heroes they can be resurrected by their allies.
The evil player is winning if all good players are dead (they can resurrect each other but thats not that easy) or a specific amount of those special units on the field is killed.
The good players have won if they can manage to take a specific amount of items dropped by the evil players hero upon death using them for some kind of magical ritual.
this game sounds not too hard though not too easy as well. I believe a game with pro players might even take about an hour though a game only with newbis might as well take some time till they get what to do.
I dont know whether this wont be too big to be called a minigame anymore. i would compare its content to games like vampirism or island defense.
Will it be disqualified or will i be judged less good if the game seems to be not a minigame?
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart