JHouse3532
New Member
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Being the mediocre "triggerer" I don't have the knowledge of how to create a game that has wave spawning. In order for me to really explain what im going for im going to need to explain the game im working on:
The game consists of two armies fighting each other via the use of todays warfare, but also i want to have it so that while the fighting is going on another team, the Zombies, will be firing increasing amounts of zombies in waves.
What i wanted was so that every time a wave of zombies is defeated a timer starts and then when it ends a new wave forms that has more and or stronger
units in it.
I have a hypothesis in which i make it spawn a creature for the zombie team in a certain region, but doing that would require me to remake this trigger for each of the different zombies, taking me an enormous amount of time plus that wouldn't take care of me wave problem or the upgrade of enemies.
I realize that much of this is a little bit to be asking so I'm figuring that i, on the first try, don't make it so that they grow stronger, but still then I'm quite confused how to do this without a huge uncoordinated trigger.
So if anyone could help me it'd be much appreciated.
The game consists of two armies fighting each other via the use of todays warfare, but also i want to have it so that while the fighting is going on another team, the Zombies, will be firing increasing amounts of zombies in waves.
What i wanted was so that every time a wave of zombies is defeated a timer starts and then when it ends a new wave forms that has more and or stronger
units in it.
I have a hypothesis in which i make it spawn a creature for the zombie team in a certain region, but doing that would require me to remake this trigger for each of the different zombies, taking me an enormous amount of time plus that wouldn't take care of me wave problem or the upgrade of enemies.
I realize that much of this is a little bit to be asking so I'm figuring that i, on the first try, don't make it so that they grow stronger, but still then I'm quite confused how to do this without a huge uncoordinated trigger.
So if anyone could help me it'd be much appreciated.