Periodic event Time change

EoW.chips

New Member
Reaction score
2
Hey,
i got a question, is it possible to change the time of an periodic event...

Like this
Every 15 seconds ....

And than after same periods change it to 30 seconds

If yes, pls show me an example
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Only by
Trigger:
  • period 1
    • Events
      • Time - Every 15.00 seconds of game time
    • Conditions
    • Actions
      • Do Your actions
      • Trigger - Turn on period 2 <gen>
      • Trigger - Turn off (This trigger)

Trigger:
  • period 2
    • Events
      • Time - Every 30.00 seconds of game time
    • Conditions
    • Actions
      • Do Your Actions
      • Trigger - Turn on period 3 <gen>
      • Trigger - Turn off (This trigger)

Trigger:
  • period 3
    • Events
      • Time - Every 45.00 seconds of game time
    • Conditions
    • Actions
      • Do Your Actions
      • Trigger - Turn off (This trigger)
 

Slapshot136

Divide et impera
Reaction score
471
so you want something like 15 seconds for the first minute and then 30 seconds afterwords? probably best way would be to make it 15 seconds and then have a condition that says game time > 1 minute or gametime%2 = 0

edit: can't seem to get game time into a comparison.. so I guess you still need atleast 2 triggers

Trigger:
  • skip
    • Events
      • Time - Elapsed game time is 60.00 seconds
    • Conditions
    • Actions
      • Set skip = (skip + 1)


Trigger:
  • Melee Initialization
    • Events
      • Time - Every 15.00 seconds of game time
    • Conditions
      • (skip mod 2) Equal to 0
    • Actions
 

Wratox1

Member
Reaction score
22
i would make two different trigger that does the same thing, but the first one is different:

Trigger:
  • Events
    • Time - Every 15.00 seconds of game time
    • Conditions
    • Actions
    • if(Count less then 5(make it whatever you want))
    • then
    • set Count=Count + 1
    • Do your actions
    • else
    • add the event every 30 second of game time to your second trigger
    • turn off this trigger


Trigger:
  • Events
    • Conditions
    • Actions
    • the same actions as in the first trigger except the if condition


and Count is and integer variable;)
 

cleeezzz

The Undead Ranger.
Reaction score
268
you could use a timer x_x

trigger 1,
Map Init

Start repeating timer that ends in 15 s

Trigger 2
Elapsed time is 240s

Start same timer as before that ends in 30s

Trigger 3
Timer Expires

Actions: do stuff
 

Zanderist

New Member
Reaction score
5
Or your can create a timer that has a variable time that you restart every time it dies and set it with a new time.
 

cleeezzz

The Undead Ranger.
Reaction score
268
Or your can create a timer that has a variable time that you restart every time it dies and set it with a new time.

you would still need three triggers for that, doesn't matter.
 
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