Ouguiya
New Member
- Reaction score
- 11
Hello everyone!
The problem I face today is a peculiar one: I would like to plant trees (a real lot of them). To make things more realistic however, I would like to combine different tree sorts.
The main trouble with this is that I would have to manually place ~8000 trees, 2000 of each sort (given that I only have 4 different ones to place).
Is there a non-triggered way to place random doodads or trees? (like random units, which are really practical for such stuff) (A bit like the different tree-variations. Sadly, it's not possible for me to define those variations in the object editor.)
Thanks for your answer
Yours,
Ouguiya
The problem I face today is a peculiar one: I would like to plant trees (a real lot of them). To make things more realistic however, I would like to combine different tree sorts.
The main trouble with this is that I would have to manually place ~8000 trees, 2000 of each sort (given that I only have 4 different ones to place).
Is there a non-triggered way to place random doodads or trees? (like random units, which are really practical for such stuff) (A bit like the different tree-variations. Sadly, it's not possible for me to define those variations in the object editor.)
Thanks for your answer
Yours,
Ouguiya