Request your GUI spells here!

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Aqkastik

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Heya - Probs just me being a giant idiot but on first page it only shows 15 maps and Nabbig2's Frenzy spell is no where to find and i would love to use that for a model to a spell of my own and then i would request a spell

- Ripping wave


DESCRIPTION:
- The caster dashes to the target point surfing on a crushing wave model

- Units standing in his way will be dragged with him, 100/150/200 burst damage and an effect which damage unit 20/30/40 Damage every second last 10 sec

- I want him to surf for like 1000 range.

EDIT: Actually it might not be my fault. This Thread fucks my computer up for the win but i still cant see anymore than 15 maps and none named Frenzy or Nabbig2 xD What the shit.
 

avalya

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You can't because there cannot be more than 10 (15?) attachments at the same time, so old ones are replaced with newer ones, and the newest ones are often placed under the 'Demo Maps'.
 

Aqkastik

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So the old maps gets deleted? so the frenzy model is lost? xD Then I Request One more spell (Frenzy) For every Killed unit BY the hero increase as by 2/4/6/8/10% and Movement speed for 5/10/15/20/25% Stacks 5 times.

And btw Avalya thanks alot (; still much to learn on this freaking website xD

Edit: Actually i have one more Request if its possible (; Ehm Its a self spawning shield that spawns like every 9/8/7/6/5 second which absorb 1 attack, Stun for 0.3/0.5/0.7/0.9/1.1 and damage for 25/50/75/100/150

so thats three spells - Ripping Wave, Frenzy and Aqua Bouble. Thanks alot, Hope its not too much to ask of
 

avalya

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I believe you could just ask for the Frenzy map, or look around in the thread, hopefully someone has it.
 

avalya

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They would have posted that on the front page then, please don't make any posts asking for further information on their progress on your spells, they will probably be done in due time.
 

Kibaranger

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Thanks for the Dream Coil. But where did the Dream Coil's lightning effect between the Coil and the enemies go ? Can you help me to create it ?
 

Steamsteam

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Thanks noob for making my time channel spell :) wrks perfectly.. wish the units moved in the test though lol! :D
 

skyblader

You're living only because it's illegal killing.
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There aren't any leaks in your map. Only unit groups, points, regions, special/lightning effects and floating texts can leak, reals cannot leak :p

I have to advice you to learn how to remove memory leaks, though (you can find a tutorial here), as it is quite simple to remove them and will tremendously reduce lag in your maps (especially multiplayer games).

I personally would've made the spell like this as it looks a lot more professional (rather than being able to cast the spell and it not doing anything), however, my spell isn't MUI but MPI, meaning multiple units owned by the same player cannot cast the spell properly. It would be much appreciated if people asking for a spell to be designed would mention if they want it to be castable by multiple units (MUI), one for each player (MPI), stackable (multiple casts by the same unit) or single-cast (only one spell can be casted at the same time), as there is a big difference in programming MUI spells and single-cast only spells. If you do not mention this, expect to get a single-cast only spell.

Oh ok, thanks.


Where'd Glenphir go?
 

Ayanami

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I'm working on a map, so it isn't possible for me to do the requests. However, I will come back once in a while.

EDIT
Here's the Frenzy map that was made quite a time ago.
 

lionheadxO

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I'm not able to log on here very often because of work, but thanks for helping with the spell. I'm still trying to figure out how it works exactly, but it works well :) Its for my Samurai Map. I'm trying to get one up to test in a week or two.
 

Finestdeath

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I have another spell request here. Abit rude since my previous spell request isn't complete yet. Okay, heres it.

Spell name: DNA Replication
Description: Whenever this unit comes within 900 radius of any enemy unit, its maximum health, attack speed and attack damage will increase by 5% per second. Its movement speed will increase by 1% per second and its armor will increase by 3 per second. This last for 10 seconds.
Clarify: If there are no more enemies within the 900 radius, all the bonus will be dispelled immediately. Needs to be MUI.
Once again, thanks.

Edit: Changed whether MUI/MPI.
 

Aqkastik

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Thanks alot for frenzy map (;

There's still the two other if anyone up for it but anyways thanks
 

DarkSky

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Illusive Sacrifice

Binds target unit to the ground (entangle, not entangle animation, you may pick what you think would look best, or no model at all).

creates an area under target with radius 250 and model vampiric aura

caster will blink around target (with 250 distance) 4 times, creating 1 illusion at each point he blinks to. (except the last point he blinks to will not create an illusion).

the 3 illusions and the caster will then precede to attack the target dealing 200 damage each.
the illusions will last for 5 seconds after this. but will deal no additional damage.

requires: level 6
levels: 1
mana cost: 140
cooldown: 80
 

Ayanami

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Binds target unit to the ground (entangle, not entangle animation, you may pick what you think would look best, or no model at all).

creates an area under target with radius 250 and model vampiric aura

caster will blink around target (with 250 distance) 4 times, creating 1 illusion at each point he blinks to. (except the last point he blinks to will not create an illusion).

the 3 illusions and the caster will then precede to attack the target dealing 200 damage each.
the illusions will last for 5 seconds after this. but will deal no additional damage.

Does this need to be MUI or MPI?
 
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