grognog
New Member
- Reaction score
- 1
I'm making a cinematic map and 2 of my sounds won't work. The sounds are L08Arthas30, which is from the undead campaign level "Symphony of Frost and Flame" and GhoulPissed3 I'm not sure why they don't work, this is my trigger.
Code:
Events-
-Map initialization
-Conditions
(none)
Actions-
-Cinematic - Turn cinematic mode On for (All players)
-Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 0.00 seconds
-Cinematic - Disable user control for Player Group - Player 1 (Red)
-Camera - Apply Cinematic <gen> for Player 1 (Red) over 0.00 seconds
-Cinematic - Send transmission to (All players) from Arthas 0001 <gen> named Arthas: Play L08Arthas30 <gen> and display Are you still upset.... Modify duration: Add 3.11 seconds and Wait
-Cinematic - Send transmission to (All players) from Kael 0000 <gen> named Kael: Play L08Kael31 <gen> and display You taken everythin.... Modify duration: Set to 6.77 seconds and Wait
-Unit - Order Kael 0000 <gen> to Attack Arthas 0001 <gen>
-Wait 2.00 seconds
-Unit - Kill Arthas 0001 <gen>
-Cinematic - Send transmission to (All players) from Kael 0000 <gen> named Kael: Play A01Kael13 <gen> and display Ah, the hidden supp.... Modify duration: Set to 3.66 seconds and Wait
-Unit - Replace Kael 0000 <gen> with a Ghoul using The old unit's relative life and mana
-Special Effect - Create a special effect at (Position of (Last replaced unit)) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
-Wait 2.00 seconds
-Cinematic - Send transmission to (All players) from (Last replaced unit) named Kael: Play GhoulPissed3 <gen> and display Me eat brains!. Modify duration: Set to 2.44 seconds and Wait
-Game - Victory Player 1 (Red) (Show dialogs, Show scores)