Im having some problems and im sure its probably somthin dumb. Ill post a few triggers as an example.
The problem im having is none of the triggers are getting turned on when i type the command. :\ Am i doin somthin wrong lol?
Well i see one problem so far LOL turning on wrong trigger
Edit: ok i fixed the triggers but still having problems, they are set to turn on the correct trigger but its just not happening
Edit 2: Ok the creep level triggers are working right. Now im having problems with the gold triggers. Ill post one.
I think it has somthing to do with im not setting the killing unit in the event, How would i do that?
The problem im having is none of the triggers are getting turned on when i type the command. :\ Am i doin somthin wrong lol?
Well i see one problem so far LOL turning on wrong trigger
Edit: ok i fixed the triggers but still having problems, they are set to turn on the correct trigger but its just not happening
Edit 2: Ok the creep level triggers are working right. Now im having problems with the gold triggers. Ill post one.
Trigger:
- Time is 10 seconds
- Events
- Time - Elapsed game time is 10.00 seconds
- Conditions
- Actions
- Game - Display to (All players) the text: Commands: To set th...
- Trigger - Turn on Creep Level Speed Normal <gen>
- Trigger - Turn on Creep Level Speed Fast <gen>
- Trigger - Turn on Give Extra Gold Per Kill <gen>
- Trigger - Turn on Give Extreme Gold Per Kill <gen>
- Trigger - Turn on Give Massive Gold Per Kill <gen>
- Trigger - Turn on Give Insane Gold Per Kill <gen>
- Events
Trigger:
- Time is 45 seconds
- Events
- Time - Elapsed game time is 15.00 seconds
- Conditions
- Actions
- Trigger - Turn off Creep Level Speed Normal <gen>
- Trigger - Turn off Creep Level Speed Fast <gen>
- Trigger - Turn off Give Extra Gold Per Kill <gen>
- Trigger - Turn off Give Extreme Gold Per Kill <gen>
- Trigger - Turn off Give Massive Gold Per Kill <gen>
- Trigger - Turn off Give Insane Gold Per Kill <gen>
- Events
Trigger:
- Give Extra Gold Per Kill
- Events
- Player - Player 1 (Red) types a chat message containing -extragold as An exact match
- Conditions
- Actions
- Trigger - Turn on Extra Gold <gen>
- Trigger - Turn off Extreme Gold <gen>
- Trigger - Turn off Massive Gold <gen>
- Trigger - Turn off Insane Gold <gen>
- Events
I think it has somthing to do with im not setting the killing unit in the event, How would i do that?
Trigger:
- Extra Gold
- Events
- Unit - A unit Dies
- Conditions
- ((Owner of (Triggering unit)) Equal to Neutral Hostile) and (((Triggering unit) is Summoned) Not equal to True)
- Actions
- Player - Add 10 to (Owner of (Killing unit)) Current gold
- Game - Display to (All players) the text: BANANA!
- Events