- Reaction score
- 889
Balance - Our Favorite Task
Hmm....
I have an idea.
What if you were to implement some features that would give the "losing" team an advantage?
Say you're being beat - pretty badly.
You now get some extra reinforcements - preferrably strong.
So you can possibly live to fight another day.
It would probably make the game longer.
And it would make it so that you have to keep fighting hard right up to the end, and the team that's pressing forward won't just gain more and more power as they advance while the losing team stagnates and dies.
Now, I don't know if you want the game to go this direction, but I thought it would be something to consider.
Hmm....
I have an idea.
What if you were to implement some features that would give the "losing" team an advantage?
Say you're being beat - pretty badly.
You now get some extra reinforcements - preferrably strong.
So you can possibly live to fight another day.
It would probably make the game longer.
And it would make it so that you have to keep fighting hard right up to the end, and the team that's pressing forward won't just gain more and more power as they advance while the losing team stagnates and dies.
Now, I don't know if you want the game to go this direction, but I thought it would be something to consider.