Trigger not running - Player 9 food use = 0

Slayerxx

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Ok like the name says im making a hero/td and i cant get the waves to start, i had a text display to see if it was the event and it was, the event is When

Player 9(grey) food Use Becomes = 0

But for some reason it will not run? i only have units for red on the map, and start locations for the other players (it is really early map just started) i have enabled player 9 and it is controlled by computer and meele ai script is run (just in case) and still nuthing? can anyone help
 

merlinds

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If the player has its food as 0 in the first place the trigger will never run.
For the food of the player "becomes" 0 the player must first have some units, and when they die the food will "become" 0 and the trigger will run. So the first time you have to run the trigger in another way.
For example you add an event to the trigger like "after 15 seconds of game time" with this the first wave will be created at the 15 of game tame, and all the nexts will be created when the player food reach 0
 

GFreak45

I didnt slap you, i high 5'd your face.
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you could also add a map initialization event to the same trigger and it will run at init, then again if the player's food hits 0
 
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