I'm basicly trying to make a resource system which allows players to have like...10 resources so im using a multiboard with 10 colums and 2 rows+icon.The icon is the icon of the resource,the 1st row is the name and the second one is the quantity.The problem is multiboard is for everyone.Is there a way to desync it with using LocalPlayer without actualy making the game crash or disconect and if it's possible,would it also work with quests?I mean multiboards and quests don't change gameplay,they shouldn't disconect players. :banghead:
My idea is to periodicly set the second rows to the values of the corresponding resources.If the first one is rock then every 0.01 sec the function to set second row in colum 1 to global_player_rock,but here is the question=how to implement LocalPlayer in it
My idea is to periodicly set the second rows to the values of the corresponding resources.If the first one is rock then every 0.01 sec the function to set second row in colum 1 to global_player_rock,but here is the question=how to implement LocalPlayer in it