Deathspade
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These are my weather triggers....
So when I tested it, the light rain came on, no rain sound. Then the lightning came on with the thunder sound, but no heavy rain. wtf? Any ideas?
Trigger:
- Light Rain
- Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
- Actions
- Environment - Create at (Entire map) the weather effect Ashenvale Rain (Light)
- Set LightRain = (Last created weather effect)
- Events
Trigger:
- Heavy Rain
- Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
- Actions
- Environment - Create at (Entire map) the weather effect Ashenvale Rain (Heavy)
- Set Heavyrain = (Last created weather effect)
- Events
Trigger:
- Weather on
- Events
- Time - Every 150.00 seconds of game time
- Conditions
- Actions
- Set Randomweather = (Random integer number between 1 and 3)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Randomweather Equal to 2
- Then - Actions
- Environment - Turn LightRain On
- Sound - Play RainAmbience <gen> at 100.00% volume, located at (Target of current camera view) with Z offset 0.00
- Wait 149.50 seconds
- Sound - Stop RainAmbience <gen> After fading
- Else - Actions
- Environment - Turn LightRain Off
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Randomweather Equal to 1
- Then - Actions
- Environment - Turn Heavyrain On
- Sound - Play RainAmbience <gen> at 100.00% volume, located at (Target of current camera view) with Z offset 0.00
- Wait 149.50 seconds
- Sound - Stop RainAmbience <gen> After fading
- Trigger - Turn on Lightning <gen>
- Else - Actions
- Environment - Turn Heavyrain Off
- If - Conditions
- Events
Trigger:
- Lightning
- Events
- Time - Every 10.00 seconds of game time
- Conditions
- Actions
- Cinematic - Fade out and back in over 0.50 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 50.00% transparency
- Wait 1.00 seconds
- Cinematic - Fade out and back in over 0.50 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 75.00% transparency
- Wait 3.00 seconds
- Sound - Play ThunderClapCaster <gen> at 100.00% volume, located at (Target of current camera view) with Z offset 0.00
- Wait 149.50 seconds
- Trigger - Turn off (This trigger)
- Events
So when I tested it, the light rain came on, no rain sound. Then the lightning came on with the thunder sound, but no heavy rain. wtf? Any ideas?