A
acuben
Guest
I just like to know what you guys find most important in RPG.
You can list as many as you want (From most important to least)
but mainly Im gonna focus on first 2 elements taht everyone consider the most important. (hoepfully this'll help me with my map)
starting from me.
1. Class/Characters (always wanted to play a buffer, supporting mage class[not healer class], but most RPGs dont' have it )
2. Items (D2 may be old school, but gotta love those items description that takes 5 mins to read)
3. Enemies/Mobs/NH to be more specific, bosses. I hate fighting same mobs for 2 hours. Gotta do something challenging every 30 mins...
other elements can be soemthing like...
-Graphics (who doesn't like having shiny shiny objects? and cute female characters?)
-Storyline
-Balance (all you need is 1 overpowered class to ruin the game )
and anything i haven't thought of.
-saving/load system ( tell me if u like short ones or long rpgs )
-difficulty
You can list as many as you want (From most important to least)
but mainly Im gonna focus on first 2 elements taht everyone consider the most important. (hoepfully this'll help me with my map)
starting from me.
1. Class/Characters (always wanted to play a buffer, supporting mage class[not healer class], but most RPGs dont' have it )
2. Items (D2 may be old school, but gotta love those items description that takes 5 mins to read)
3. Enemies/Mobs/NH to be more specific, bosses. I hate fighting same mobs for 2 hours. Gotta do something challenging every 30 mins...
other elements can be soemthing like...
-Graphics (who doesn't like having shiny shiny objects? and cute female characters?)
-Storyline
-Balance (all you need is 1 overpowered class to ruin the game )
and anything i haven't thought of.
-saving/load system ( tell me if u like short ones or long rpgs )
-difficulty