Using IsTarget[unit].level is the same as IsTarget[GetUnitId(unit)]. Since once a unit has left the game, getting the unit's id will hopefully return 0, this safety should work 100%.
I'm not sure if AIDS throws an error when you try to get such an ID though, in debug mode. *Shrugs* not that it matters.
>> I know I know, it sucks having the earlier versions.
Anywho thanks for the information, I will do some stress testing later and see what I can find. (I think it has to do with removing the links at inappropriate times.)
Excuse me ,some questions about your Magnetic Field.
If I want that spell to take effect on enemies ONLY, how should I do?
I tried several times ,but just failed...
please reply for me,thank you...
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!