Hit point cap

The-Maimer

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Ok, now I'm sure this is just another simple thing I've over looked. But I have hp upgrades for the units and the footmen won't go past 740 hp, how do I get it to go above that? they are supposed to have around 1100 hp when you have gotten all the hp upgrades, they are affected by it already, but it stops at 740.... How do I remove the hp cap?
 

Komaqtion

You can change this now in User CP.
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@Defi4nc3
But I have hp upgrades for the units and the footmen won't go past 740 hp

:D

Code:
How do I remove the hp cap?

I don't think there should be one, but try using Animal War Training :D
Just giving advice since you haven't told us what upgrade you've used ;)
 

Defi4nc3

Developer of DORPG
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An Upgrade could mean he upgraded then used a trigger to add the HP, I was only wondering cause you can't level up a HP (Bonus Life from Item or w/e) ability when its on a character and expect a difference.
 

The-Maimer

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Its Animal War Training with a diff name. But there are five ranks, at 150 per rank, at max rank it adds 750 health to all human units. Well footmen have 640 hp to start with, and stop at 740. They are supposed to have a total of 1390 hp when your done with the 5 upgrades. Why does it stop?
 
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