Problem with ability, Taking more damge from spells

EoW.chips

New Member
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Hey,
how can i make, when a unit attacks another unit, that the attacked unit will take 100% more spell damage for the next 3 seconds ?

Problem is how to lower the spell ressistance.

Thanks for help
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
Reaction score
613
Try adding something like the Dryad's Spell Immunity, with Magic Damage Factor set to 2.00.
 

tommerbob

Minecraft. :D
Reaction score
110
You can use the Spell Damage Reduction ability, and set the data to -100. It's an item ability. Just add it to the unit via a trigger, and remove it again after 3 seconds.
 
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