Problem with cliff texture

G

GoSsS

Guest
Hi all.

I've already change the ground texture of a map (lordaeron winter) but when i add a cliff the texture is not the same on this cliff.
I've done a new cliff texture but when i import it, i can't see it ingame.
i've put : ReplaceableTextures\Cliff\W_Cliff1.blp (in the import path) 'cause the path of the original texture is this but it didn't work.

Maybe it's not here that i've to place my texture (but for the ground this technique works corectly)

Just a screen of my problem :

cliffpb8pw.jpg
 

SD_Ryoko

Ultra Cool Member
Reaction score
85
This is a trick that Blizzard has pulled on us.

In your map, there are TWO cliffs.

Cliff0.blp
Cliff1.blp

Now, each tileset has cliffs, right? So the only way to get multiple ones in the MPQ, was to add W_Cliff1.blp to the name.

But when you PLAY the map, it doesn't use the 'W-'

Import it simply as 'ReplaceableTextures\Cliff\Cliff1.blp'

If that doesn't work (I am rusty) import it as Cliff1.blp with no path in front of it.

and have fun.
 
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