aussj4link
New Member
- Reaction score
- 3
I need help balancing my map, its not nearly finished but it is to the point where I'm making a lot of new heroes and I need the heroes mostly to be balanced. What would be nice is if I could get one hero well balanced so that I can kind of use him as a template to balance other heroes easier.
I know this idea might sound bad at first but with what little I have on the map it's actually kind of fun and I think with more work it could be a lot of fun lol. Its my attempt to make a "Hero Wars Vs Melee". Basically if you choose to play hero war style you will get a base (which is pretty strong but if its destroyed you lose), 1 alter which after selecting you hero the building is changed to a shop. At first you will only have 3 food, your hero does not cost any. you can train basic workers which eventually will be able to build a few defensive structures or structure for supporting your hero, but for now it can make a simple AA tower and a bunker so you can hide your workers in the event of an attack. The workers primary function for now is to harvest wood which will be used for various things like items and structures, however the main focus is to basically use only your hero (which becomes somewhat powerful with some work in order to combat the melee players armies effectively and balanced). There will eventually be many heroes to choose from, for now though I have only made a few and I would like to make custom abilities for each one if possible.
If anyone would like to help me balance and support this map with trigger help and/or suggestions I would be much appreciative. Thanks!
I know this idea might sound bad at first but with what little I have on the map it's actually kind of fun and I think with more work it could be a lot of fun lol. Its my attempt to make a "Hero Wars Vs Melee". Basically if you choose to play hero war style you will get a base (which is pretty strong but if its destroyed you lose), 1 alter which after selecting you hero the building is changed to a shop. At first you will only have 3 food, your hero does not cost any. you can train basic workers which eventually will be able to build a few defensive structures or structure for supporting your hero, but for now it can make a simple AA tower and a bunker so you can hide your workers in the event of an attack. The workers primary function for now is to harvest wood which will be used for various things like items and structures, however the main focus is to basically use only your hero (which becomes somewhat powerful with some work in order to combat the melee players armies effectively and balanced). There will eventually be many heroes to choose from, for now though I have only made a few and I would like to make custom abilities for each one if possible.
If anyone would like to help me balance and support this map with trigger help and/or suggestions I would be much appreciative. Thanks!