System TexttagUtils

Nestharus

o-o
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84
This looks like it doesn't support local texttags because the timer may be started on one machine and another another. Also, it seems to be a performance hog compared to regular texttags.


W/o support of local texttags, this is relatively useless. Also, it looks like this inherits the behavior of wc3 for destroying the texttags, which is a bad behavior.


Take a look at this to see how I achieved local texttags + good destruction behavior + good performance ^)^
http://www.hiveworkshop.com/forums/submissions-414/snippet-texttag-213488/
 

vuongkkk

New Member
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1
Update: ver 2.1

Changelog
- Good at destruction behavior!

Thanks Nestharus,
The Junction between your sys and mine failed for many reasons! However, i achieved your "good destruction behavior" with the queue.
I also used your instance recycler.
The local texttags is a difficult prob to deal...

This sys is stable enough now! I will make more stylish texttag in the future

Update: ver 2.1b
- Fixed the issue when displaying for only one player (with the parameter player in .create method )
 
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