If someone could please get me a copy of the unprotected map, I could figure it out in no time.
Or, please tell me the name of a program to unprotect.
Emmm no. Not allowed to discuss that.
www.justfuckinggoogleit.com would help you, you know...
If someone could please get me a copy of the unprotected map, I could figure it out in no time.
Or, please tell me the name of a program to unprotect.
Here is an open question. What drives you to seek the knowledge of how to solve the Lich? What force compels you to know everything there is, the craving to know all to the point of madness, falling ill to the curse of the Lich. Knowledge is the intellectual manipulation of carefully verified observations. Look into the depths of your own soul and learn first to know yourself, then you will understand why this illness was bound to come upon you and perhaps you will thenceforth avoid falling ill. From error to error, one discovers the entire truth.
By the way, there is no Lich.
TRIGSTR_1127 said:Please, don't spoil it for others.
After you unfreeze the Lich, check the upper left corner of the area, off the map, and you'll fine the ??? ring again. You need the panda to go get it though. Every time you pick it up, it teleports to a different part of the area.
In the upper right hand corner behind the trees is a switch. If you attack it with the panda, a message pops up telling you that nothing happened.
That's as far as I've gotten.
Review:
1- Stomp lower left.
2- Get ??? with panda.
3- Give to Lich.
4- Purge Lich.
5- Type 18346.
6- Cast blizzard on Lich when in his normal form (might take a few tries).
7- Use breath of fire on him.
8- Lose mind.
You can notice certain patterns in absolutely anything. For example, on my seat. It's a pattern of indented figures, generally meant to be nothing. I've spent hours staring at it, listening to my music. I've noticed that there's a pattern that looks like a hand, and that it touches a pattern that looks like a dog, and that dog touches something that looks like a Frisbee. I can continue all the shapes that I see in it. I can even state the the designer meant for them to be there. But, in all honesty, what the hell do I know about it?
Did it occur to you that you haven't yet figured out how you're supposed to pick it up? "Oh, look, I can't open this door. It's locked. I guess it's impossible."
Look, I haven't even played the game. I much prefer the RoC version of Uther Party. It's simple, easy, and fun. But that's aside the point. The point is that I'm simply applying common sense and you're not.
Hi every1 i found an new part of this secret right after u fire him (after the ice and all of stuff) there is an countdown at the top right corner of your screen (like where its writed time left in some minigame) the title of this countdown is: ??? and you have only 10 seconde to do something now if you got fast u go hit the switch on the right where are the trees that will say ''it seen you just broke something'' now the countdow stop and is stay at the same time. the ring still bliking. have fun trying this
so here is the way
1- Stomp lower left.
2- Get ??? with panda.
3- Give to Lich.
4- Purge Lich.
5- Type 18346.
6- Cast blizzard on Lich when in his normal form (might take a few tries).
7- Use breath of fire on him.
8- Run really fast to the switch and hit it.
9-?????? ... lol
TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Lich_Create,EVENT_PLAYER_UNIT_SPELL_EFFECT)
call TriggerAddCondition(gg_trg_Free_Lich_Create,Condition(function Trig_Free_Lich_Create_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_Create,function Trig_Free_Lich_Create_Actions)
call DisableTrigger(gg_trg_Free_Lich)
call TriggerRegisterTimerEventPeriodic(gg_trg_Free_Lich,.7)
call TriggerAddAction(gg_trg_Free_Lich,function Trig_Free_Lich_Actions)
call DisableTrigger(gg_trg_Free_Lich_2)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(0),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(1),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(2),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(3),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(4),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(5),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(6),"18346",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Free_Lich_2,Player(7),"18346",true)
call TriggerAddCondition(gg_trg_Free_Lich_2,Condition(function Trig_Free_Lich_2_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_2,function Trig_Free_Lich_2_Actions)
call DisableTrigger(gg_trg_Free_Lich_3)
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Lich_3,EVENT_PLAYER_UNIT_SPELL_EFFECT)
call TriggerAddCondition(gg_trg_Free_Lich_3,Condition(function Trig_Free_Lich_3_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_3,function Trig_Free_Lich_3_Actions)
call DisableTrigger(gg_trg_Free_Lich_4)
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Lich_4,EVENT_PLAYER_UNIT_SPELL_EFFECT)
call TriggerAddCondition(gg_trg_Free_Lich_4,Condition(function Trig_Free_Lich_4_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_4,function Trig_Free_Lich_4_Actions)
call DisableTrigger(gg_trg_Free_Lich_5)
call TriggerRegisterEnterRectSimple(gg_trg_Free_Lich_5,gg_rct_Free_Switch)
call TriggerAddCondition(gg_trg_Free_Lich_5,Condition(function Trig_Free_Lich_5_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_5,function Trig_Free_Lich_5_Actions)
call DisableTrigger(gg_trg_Free_Lich_6)
call TriggerRegisterGameEvent(gg_trg_Free_Lich_6,EVENT_GAME_TOURNAMENT_FINISH_SOON)
call TriggerAddCondition(gg_trg_Free_Lich_6,Condition(function Trig_Free_Lich_6_Conditions))
call TriggerAddAction(gg_trg_Free_Lich_6,function Trig_Free_Lich_6_Actions)
call DisableTrigger(gg_trg_Free_Lich_Filter)
call TriggerRegisterTimerEventPeriodic(gg_trg_Free_Lich_Filter,.8)
call TriggerAddAction(gg_trg_Free_Lich_Filter,function Trig_Free_Lich_Filter_Actions)
call DisableTrigger(gg_trg_Free_Activate)
call TriggerRegisterEnterRectSimple(gg_trg_Free_Activate,gg_rct_Free_Switch)
call TriggerAddCondition(gg_trg_Free_Activate,Condition(function Trig_Free_Activate_Conditions))
call TriggerAddAction(gg_trg_Free_Activate,function Trig_Free_Activate_Actions)
call DisableTrigger(gg_trg_Free_Secret_Kill_games)
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Secret_Kill_games,EVENT_PLAYER_UNIT_DEATH)
call TriggerAddAction(gg_trg_Free_Secret_Kill_games,function Trig_Free_Secret_Kill_games_Actions)
call DisableTrigger(gg_trg_Free_Secret_Variants)
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Secret_Variants,EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)
call TriggerAddAction(gg_trg_Free_Secret_Variants,function Trig_Free_Secret_Variants_Actions)
call DisableTrigger(gg_trg_Free_Secret_Games)
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Secret_Games,EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)
call TriggerAddAction(gg_trg_Free_Secret_Games,function Trig_Free_Secret_Games_Actions)
call DisableTrigger(gg_trg_Free_Secret_Click)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(0),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(1),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(2),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(3),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(4),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(5),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(6),true)
call TriggerRegisterPlayerSelectionEventBJ(gg_trg_Free_Secret_Click,Player(7),true)
call TriggerAddCondition(gg_trg_Free_Secret_Click,Condition(function Trig_Free_Secret_Click_Conditions))
call TriggerAddAction(gg_trg_Free_Secret_Click,function Trig_Free_Secret_Click_Actions)
call
call TriggerRegisterAnyUnitEventBJ(gg_trg_Free_Secret_Kill_games,EVENT_PLAYER_UNIT_DEATH)
call TriggerAddAction(gg_trg_Free_Secret_Kill_games,function Trig_Free_Secret_Kill_games_Actions)
I've gotten quite far now, and now that ULTIMA V came out (yday i think) im gonna play it now and check if there are any improvement's made to it.
When will the new uther party come out? I want to waste my time on new clues and obstacles with the lich game. :/