... or I simply make higher level spells more expensive than those Riversdale vendor ones '... you think very one-dimensional. Have you really thought all spells in the game will cost 250g?You reduced to gold income so that we have to roll greed on any white drop to see who may sell it? Making people farm is not a good idea in my opinion, you only need that if you get something per minute your map is played, and as you aren't Blizzard, you don't, so whats your gain from making us farm?
Additionaly if you don't add any kind of attrition, gold will stay to worthless as soon as one has bought all new spells. It will pile up again, so in order to still force us to farm, you'll either have to enter a new price dimension every time you update the map, or just reset the gold.
Belhalhar
Yes.So.. you can't kill "The Ancient One" without ranged..?
BTW:
We are also looking for a decently-skilled JASSer.
You do not need to be a total JASS-Crack ... it's enough if you are a fast learner and can use (and adapt) the systems that are already implemented to the map (like the quest system, AI System, etc.).
What you need to know to fit the requirements:
- Basics of Attaching via Hashtables
- how to use PUI Structs and PUI properties (Textmacros)
- what leaks are and how to prevent them
- Basic understanding of structs and methods
- the basics of writing efficient code