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    Unlocking online custom maps

    This is always a touchy subject, but I used to be a WC3 map maker who learned a good bit of his trade by studying other maps. Is there currently a way to open an Arcade custom map in the galaxy editor? The methods I have seen referenced online using the s2ma_manager no longer seems to work...
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    Why are teams so frequently "messed up" on custom boards?

    This is somewhat a map making question. In Warcraft 3 custom maps, teams were generally defined in the lobby. Taking a map most are familiar with ... dota, you could play 1v1, 2v1, 2v2, all the way up to teh maximum number of slots allowed per side. When players were placed on a given team...
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    Learning from other's maps

    In WC3 I often learned by seeing something interetsing and looking at how it was accomplished in the World editor. Am I correct that in SC2, this is not possible unless you know the author and contact him/her to send you his/her map? ThySpektre
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    JLA versus Avengers

    WB Enterprises, the makers of the insanely popular Completely Customizeable MechWars, is developing a map to pay homage to the great legends of the DC and Marvel Universes. The map is an AoS style map in which teamwork is an absolute must. The map is planned to be open source and we are...
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    WE bug?? Ethereal armor type

    Ok so I was reading up on the armor types and decided to open up WE and look at the armor versus attack damages, which are also for the most part listed here. http://www.battle.net/war3/basics/armorandweapontypes.shtml The chart strangely does not list ethereal armor (I suppose since...
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    Completely Customizeable MechWars 2.0

    At one point I had posted this map here, but it seems to have gotten deleted when the site had problems a while back. Here is Completely Customizeable MechWars 2.0 A game in the genre of AoS and more specifically TankWars. However with many enhancements. 1. Over 1,000,000 different...
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    New map - needs team

    Sorry to be so vague, but I want to get the team together and then discuss the project amongst the team. Map is a remake of a classic old arcade game. Skills needed: Member 1: Terrainer/artist. Modelling skills a plus but not required. Member 2: JASS programmer. I know alot about...
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    Goblin Land Mines

    Hi, I see in the Object editor Goblin land mines have 3 areas of effect with different damges. Is ther a place to set how close a unit must be to trip off the mine? It must not be the largest AOE or it would always give the smallest damage. Is it the smallest AOE? Is it another...
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    Lost item issues.

    Well I really have struggled with this as I hate trying to get spoon-fed but I don't see what I am doing wrong with this trigger or a better way to do it. I am trying to make it such that if any player's hero (one per person) loses an item the following occurs. 1. If it is dropped on the...
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    Item dropped, given to hero, or given to another unit.

    Hello, I need what should be asimple trigger, but am having a lot of difficulties with it. I need a trigger that upon a player losing and item checks to see if: 1. It was dropped on the ground. 2. It was given to another hero. 3. It was given to a non-hero unit. Any ideas...
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    Item lost questions.

    1. How would you differentiate the triggers for a hero giving an item to another hero versus the hero dropping it on the ground? Both would trigger "Hero looses an item" but how would you do the check for given to another hero or dropped on the ground? 2. How would you code a trigger that...
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    Goblin mine placement.

    Is there any way, via triggers to just place a "set" goblin mine at a given point? I know i could create a dummy unit. give them the item (or make it a hero ability) and then use the ability (seems round about). Is there anyway to just place a "set" mine ready to go off at a known point...
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    Placement grid

    Hello, Whilst playing a tower defense I noticed that when placing the towers there was actually an underlying grid for where the tower could be placed. The size of the tower equated to four of these underlying "grid" boxes (2 horizontal, 2 vertical). Is this grid a fixed size in maps...
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    Disappearing multiboard

    Hello, In my map my multiboard simply disappears sometimes. It shows up then again later. I never issue a Hide multiboard command. In fact, I build up the multiboard, and show it at map start (5 seconds in) and never touch it again excet to update cells inside it. My map uses...
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    changing owner of unit grants free upgrades

    I found this interesting and I was wondering if anyone had a work around. In an AoS style map, you have allied creeps (you don't control them) and enemy creeps. In my variation the creeps can be upgraded with attack bonus, range bonus upgrades, etc. I have a trigger spell in my game that...
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    Hero experience range

    What is the range a hero can be from a kill and still gain experience from it? Is it a gameplay constant I have not found? ThySpektre
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    Do all models use a skin?

    ...and where are they? I would like to "reskin" the Far Seer's projectile. Through the object manager I can find the path to its model and could probably extract the model with an MPQ editor. But I don't see what SKIN it is using. Is it perhaps not using any? For heros and so forth I...
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    Good coin toss code

    Hello all. I need a 50% probability generator. Right now I am using: (Random integer number between 1 and 2) Equal to 1 and I am getting a LOT more 1's that 2's Ideas? ThySpektre
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    Dialog title bug

    Hello, I have a series of 4 Dialogs that a user steps thru to make various selections. It was noted by some beta testers of the map, that AFTER seeing all 4 pages of options, they might want to go back and change the one they picked on page 2 for example. To accomplish this, I do not...
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    Ability based on channel

    So, I read the channel tutorial and thought that would be a good base ability for my trigger based ability. I made a custom ability based on trigger. In game I go to use my skill points on it. It allows be to use my skill point on the new skill, but NO skill icon shows up then for my hero...
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