Adding an ability when a unit acquires a behaviour

WildTurkey

Previously known as giv_me_rep
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87
hey guys,

I want to have a behaviour that , when acquired, gives the unit the ability 'blink'. It is not necessary that the unit has the ability in its command bar, however this is preferable.

Thanks for your help
 

Dave312

Censored for your safe viewing
Reaction score
269
The easiest way to do this would be to give the unit the blink ability, but add a requirement that the unit must have this behaviour in order the use the ability (you can hide the ability such that it appears the unit never had it).
 
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