MerrillPhish
Active Member
- Reaction score
- 10
Player Dies
Events
Unit - A unit Dies
Conditions
(Number of units in (Units in (Playable map area) owned by (Owner of (Dying unit)))) Less than or equal to 0
Actions
Leaderboard - Change the label for (Owner of (Dying unit)) in (Last created leaderboard) to ***Dead***
Game - Display to (All players) the text: ((Name of (Owner of (Dying unit))) + is dead : ()
Unit Group - Pick every unit in Attack_Group[(Player number of (Owner of (Dying unit)))] and do (Actions)
Loop - Actions
Unit - Explode (Picked unit)
When I use this code and all my units are dead. Nothing happens.
Am I using the wrong condition for this?
I should know this. Seems like a super basic condition.
Just can not figure it out.
Events
Unit - A unit Dies
Conditions
(Number of units in (Units in (Playable map area) owned by (Owner of (Dying unit)))) Less than or equal to 0
Actions
Leaderboard - Change the label for (Owner of (Dying unit)) in (Last created leaderboard) to ***Dead***
Game - Display to (All players) the text: ((Name of (Owner of (Dying unit))) + is dead : ()
Unit Group - Pick every unit in Attack_Group[(Player number of (Owner of (Dying unit)))] and do (Actions)
Loop - Actions
Unit - Explode (Picked unit)
When I use this code and all my units are dead. Nothing happens.
Am I using the wrong condition for this?
I should know this. Seems like a super basic condition.
Just can not figure it out.