Hey, when you leak in a TD they usually die and you lose a life. But I don't even know how to make that happend, I´ve come as far that they die. But it ends there. Any advice? :banghead:
i found it hard at first but you make a variable chances or lives of whatever then you make an action on an event which would be unit enters region (your last one) called set variable you use tha variable and enter in the values also you need a trigger which lets you lose if you have no lives leftso you make event when <variable> = 0 or less and action ofcourse lose the thing which a creator always enjoys his players doing ;p
o and btw 'dying' you dont necesarlily need to make them die i mean if you let them enter somthing you could just use the remove from game action and then make a trigger which activates if your variable value (lives) = -1 and then add an entering burrow or zeppelin sound
KvickaN's td template or acehearts is worth takng a look at it makes me understand a lot more of variables which first of all i just thought of as an extra game feature xD
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!