Weegee
Go Weegee!
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Hey everyone, I have a question regarding a pong game I am making in C#: What is a good way to do the physics in a pong game? It's just a simple pong game with 2 paddles and a ball. To make things easier, I made the "ball" square. Anyone got any ideas, math equations, code, etc to help me out?
Much Thanks! :thup:
Much Thanks! :thup: