Most likely not. Lag pauses even the triggers. The errors you are receiving are most likely because of a syntax error or the maker forgot to make a code to disable the trigger. Did you make this map yourself?
well, lag(in my map it is) does pause the trigger, but the game continues, in my map it spwans 25 units with an interval of 0.20 seconds. when i use a specific ability for the first time, there can be 2 seconds between unit 10 and 11. if this is also the case in your map, have something create all that first time lag in the first few seconds of the game. its much less anoying
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!