[Data] Doodad's animations (death event)

Frozenwind

System maker
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99
Code:
        Animation - Play Dead animation on Any doodads in the region Region001 as Default, using Play Forever options and Default Time blend time
This function doesn't work. So I went to the data editor and found a random doodad's actor which is in my region. At events I don't see a death animation event. Would that be the reason why this, nor "kill all doodads in region" etc. don't work?

If so, how to add such a death event, if it's possible at all? Simply adding an event doesn't seem logic... It has to be linked to something, but what/how? Besides, it doesn't work either.

And if this is the reason the function doesn't work, would that mean I need to add a death event to every single doodad I use which "may eventually be killed some day"?
 
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