Frozenwind
System maker
- Reaction score
- 99
Code:
Animation - Play Dead animation on Any doodads in the region Region001 as Default, using Play Forever options and Default Time blend time
If so, how to add such a death event, if it's possible at all? Simply adding an event doesn't seem logic... It has to be linked to something, but what/how? Besides, it doesn't work either.
And if this is the reason the function doesn't work, would that mean I need to add a death event to every single doodad I use which "may eventually be killed some day"?