Destructables, Units and Doodads

Schyy

New Member
Reaction score
5
hi,

i have a problem...
i wanna have a big goblin zepelin in my map that is crashed at a mountain.
the problem is
i tried to do it with a doodad but it always plays the stand animation for this and i need it without animation
i tried to do it with a destructable same problem here i cant set the animation speed to 0
and i tried to place it as neutral unit but i cant change the angle of the model (it should face the air and be on the side)

how to do this ? ^^
or is there a nice broken zeppelin model out there ?
 

WolfieeifloW

WEHZ Helper
Reaction score
372
A helpful warning to you Vylatin.
Post something helpful or don't post at all :p .

@Schyy: I don't think there's a built-in Warcraft 3 model for this.
Look around here for one though.
 

Schyy

New Member
Reaction score
5
thank ya ... but is there any way to make an doodad or destructable with an unit model without stand animation ?
 

CaptDeath

New Member
Reaction score
103
you can "explode" the unit when it gets to the mountain
explodes under
Unit - {actions}
 

Schyy

New Member
Reaction score
5
yes it should stand still ...
without any animation ... so it dont move in any way
just be there ... like an house or something that dont move
 

WolfieeifloW

WEHZ Helper
Reaction score
372
Unless the unit has an animation that doesn't move, I don't see one that doesn't already do it for you.
Stand is the closest you're going to get to not moving.
 

CaptDeath

New Member
Reaction score
103
you could remove the animations if it matters that much lol
here attached is the goblin zeplin with one animation and that is the death animation
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top